F. F. Ed Ed c c
Move Dmg Stun st la ed tt Gd Ht Gd Ht Eg c e s Notes
Close LP 30 50 4 2 5 10 +4 +7 10 13 20 o o o -
Close MP 75 100 7 2 10 18 0 +3 11 14 40 x o o -
Close HP 90
[80]
200
[150]
4 5 20 28 -7 -2 17 22 60 x o o Forces stand
Close LK 35 50 4 2 6 11 +3 +6 10 13 20 x x x -
Close MK 70 100 7 2 12 20 0 +3 13 16 40 x o o -
Close HK 40
+
70
125
+
75
7 2
+
2
 ?? 26 0 +5  ??  ?? 60
+
20
x x o 1st hit cancelable, +4 on hit on crouching characters
Far LP 30 50 5 2 6 11 +4 +7 11 14 20 o o o -
Far MP 60 100 6 2 13 20 -1 +2 13 16 40 x x o -
Far HP 80 200 13 3 30 45 -15 -11 17 21 60 x x x -
Far LK 40 50 4 2 8 13 +1 +4 10 13 20 x x x -
Far MK 60 100 8 2 13 22 -1 +2 13 16 40 x x x -
Far HK 90 200 10 3 18 30 -3 +1 17 21 60 x x x -
crouch LP 20 50 4 2 6 11 +3 +6 10 13 20 o o o -
crouch MP 50 100 5 2 11 17 -1 +3 11 15 40 x o o -
crouch HP 60
+
30
100
+
100
11 2
+
2
 ?? 34 -2 D  ??  ?? 60
+
20
x o o 1st hit forces stand, 2nd hit launches, both hits cancelable
crouch LK 20 50 5 2 8 14 +1 +4 10 13 20 o o o Low attack
crouch MK 50 100 7 2 14 22 -4 0 11 15 40 x o o Low attack
crouch HK 80 100 8 2 25 34 -9 D 17 - 60 - - - Low attack, cannot fast recover
Jump up LP 50 50 5 5 - - - - - - 20 - - - -
Jump up MP 80 100 6 4 - - - - - - 40 - - - -
Jump up HP 60 200 9 10 - - - - - - 60 - - - TBA
Jump up LK 45 50 5 6 - - - - - - 20 - - - -
Jump up MK 80 100 6 9 - - - - - - 40 - - - TBA
Jump up HK 100 200 7 4 - - - - - - 60 - - - -
Jump forward LP 50 50 4 10 - - - - - - 20 - - - -
Jump forward MP 50
+
30
50
+
50
4 2
+
3
- - - - - - 40
+
20
- - - Juggles airborne opponents, Pursuit property
Jump forward HP 80 200 4 2 - - - - - - 60 - - - TBA
Jump forward LK 45 50 6 8 - - - - - - 20 - - - -
Jump forward MK 70 100 6 5 - - - - - - 40 - - - -
Jump forward HK 90 200 6 8 - - - - - - 60 - - - -
Head Stomp 50
+
30
+
35
50x3 3 G - - - - - 40x3 - - - -
Dive Kick 60 100 8 G - - - - - 60 - - - Pursuit property
Triangle Jump - - - - - - - - - - - - - -
Focus Attack LVL 1 65 100 21 2 35 57 -21 -21 15 15 20 - - - -
Focus attack LVL 2 85 150 18
+
11
2 35 65 -15 D 21 - 40 - - - -
Focus attack LVL 3 150 200 65 2 35 101 D D - - 60 - - - -
Forward Throw 130 150 3 2 - - D D - - 40 - - - Throw range 0.9
Back throw 130 150 3 2 - - D D - - 40 - - - Throw range 0.9
Sonic Boom (all) 60 50 14 - 48 -6 -2 10/20 x x o -
Sonic Boom Ex 45
+
45
50
+
50
14 - 61 -6 -2 0/0 x x o -
Shoryuken LP 80
+
40
+
10
[60]
100
+
25
+
10
[50]
5 18 46 -19 D 30/40
+
10
+
10
x x o TBA, 1~7f cannot be thrown, 1st hit cancelable
Shoryuken MP 90
+
40
+
10
[60]
100
+
25
+
10
[50]
5 18 56 -29 D 30/40
+
10
+
10
x x o 1~7f invincible, TBA, 1st hit cancelable
Shoryuken HP 100
+
40
+
10
[80]
100
+
25
+
10
[50]
5 18 59 -32 D 30/40
+
10
+
10
x x o 1~7f invincible, TBA, TBA
Shoryuken Ex 100
+
40
+
20x5
[50]
100
+
25
+
10x5
[50]
5 18 61 -34 D 0/0 x x o 1~22f invincible, TBA
Hyakuretsu LK 20
+
4x15
+
40
250 12 2 49 -24 D 20/45 x x x Armor break
Hyakuretsu MK 20
+
4x15
+
40
250 14 2 51 -24 D 20/45 x x x Armor break
Hyakuretsu HK 20
+
4x15
+
40
250 16 2 53 -24 D 20/45 x x x Armor break
Hyakuretsu Ex 20
+
4x15
+
40
250 16 2 53 -24 D 0/0 x x x Strike (but not throw) invincible 1~15f, Armor break
Tandem Engine LP 0 0 21 24 69 +19 +23 10/1 x x x TBA
Tandem Engine MP 0 0 24 25 73 +19 +23 10/1 x x x TBA
Tandem Engine HP 0 0 26 26 75 +19 +23 10/1 x x x TBA
Tandem Engine Ex 0 0 23 24 71 +19 +23 0/0 x x x Sucks in airborne jugglable opponents, resets the juggle count (not the combo count), does not work in the corner
Spinning Pile Driver LP 130 50
+
150
3 2 53 D D 30/40
+
40
x x x Throw range 1.15
Spinning Pile Driver MP 140 50
+
150
3 2 57 D D 30/40
+
40
x x x Throw range 1.05
Spinning Pile Driver HP 150 50
+
150
3 2 60 D D 30/40
+
40
x x x Throw range 0.95
Spinning Pile Driver Ex 170 50
+
150
3 2 53 D D 0/0 x x x 1~4f invincible, Throw range 1.1
Yoga Teleport 0 0 - - 40 - - - x x x 1~32f invincible
Tandem Storm LP 10x20
+
150
0 6 80 175 -50 D 0/0 - - - 1f invincible, Pursuit property, TBA
Tandem Storm MP 10x20
+
150
0 11 80 175 -50 D 0/0 - - - 1f invincible, Pursuit property, TBA
Tandem Storm HP 10x20
+
150
0 16 80 175 -50 D 0/0 - - - 1f invincible, Pursuit property, TBA
Tandem Stream 8x19
+
188
0 10 - 54 -15 D 0/0 - - - 1~23f invincible, Armor break
F. F. Ed Ed c c
Move Dmg Stun st la ed tt Gd Ht Gd Ht Eg c e s Notes