A/D A/D Ed Ed Gd c c
Move Dmg Stun st la ed tt Gd Ht Gd Ht Eg HL c e s Notes
Close LP 30 50 3 3 6 11 +2 +5 10 13 20 HL o o o -
Close MP 70 100 3 3 21 26 -3 +3 20 26 40 HL x o o -
Close HP 100
[80]
200
[150]
5 7 26 37 -15 -10 17 22 60 HL x o o Forces stand
Close LK 30 50 5 5 7 16 -1 +2 10 13 20 HL x x x -
Close MK 70 100 3 3 16 23 -7 -2 13 18 40 HL x o o -
Close HK 40
+
70
125
+
75
8 8
(2)
4
17 38 -3 +2 17 21 60
+
20
HL x x o 1st hit cancellable
Far LP 30 50 4 3 6 12 +2 +5 10 13 20 HL o o o -
Far MP 80 100 5 4 14 22 -4 -1 13 16 40 HL x x o -
Far HP 120 200 8 3 15 25 0 +4 17 21 60 HL x x x -
Far LK 40 50 5 6 6 16 -1 +2 10 13 20 HL x x x -
Far MK 70 100 8 2 17 26 -5 -2 13 16 40 HL x x x -
Far HK 110 200 9 4 20 32 -6 -2 18 22 60 HL x x x -
crouch LP 30 50 3 2 7 11 +2 +5 10 13 20 HL o o o -
crouchMP 70 100 4 4 8 15 +2 +5 13 16 40 HL x o o -
crouch HP 100 200 4 8 28 39 -18 -13 17 22 60 HL x o o Forces stand
crouch LK 20 50 4 3 9 15 -1 +2 10 13 20 L o o o Low attack
crouch MK 70 100 5 5 12 21 -3 0 13 16 40 L x o o Low attack
crouch HK 90 100 5 4 28 36 -14 D 17 - 60 L x x x Low attack, cannot fast recover
Jump up LP 50 50 10 7 - - - - 8 11 20 H - - - -
Jump up MP 80 100 5 5 - - - - 10 13 40 H - - - -
Jump up HP 100 200 6 5 - - - - 17 20 60 H - - - -
Jump up LK 40 50 5 9 - - - - 8 11 20 H - - - -
Jump up MK 80 100 6 10 - - - - 11 15 40 H - - - -
Jump up HK 100 200 4 4 - - - - 15 18 60 H - - - -
Jump forward LP 50 50 4 7 - - - - 8 11 20 H - - - -
Jump forward MP 50
+
30
50
+
50
7 3
+
4
- - - - 11 15 40
+
20
H - - - TBA/TBA
Jump forward HP 100 200 6 5 - - - - 15 18 60 H - - - -
Jump forward LK 40 50 4 8 - - - - 8 11 20 H - - - -
Jump forward MK 70 100 6 6 - - - - 11 15 40 H - - - -
Jump forward HK 100 200 7 7 - - - 15 18 60 H - - - -
overhead f
+
MP
30
+
50
50
+
50
17 1
(1)
2
14 34 -2 +3 13 18 40
+
20
H x x x Mid attack
f
+
HP
40
+
80
50
+
50
17 2
+
2
18 38 0 +4 19 23 60
+
20
HL x o o 2nd hit cencellable
Focus Attack LVL 1 60 100 21 2 35 57 -21 -21 15 15 20 HL - - - -
Focus attack LVL 2 80 150 18
+
11
2 35 65 -15 D 21 - 40 HL - - - -
Focus attack LVL 3 140 200 65 2 35 101 D D - - 60 - - - - -
Forward Throw 130 140 3 2 20 24 - D - - 40 0.9 - - - Throw range 0.9
Back throw 130 120 3 2 20 24 - D - - 40 0.9 - - - Throw range 0.9
Hadoken 70 100 13 - 45 45 -6 -2 18 22 10/20 HL x x o -
Hadoken EX 50
+
50
50
+
50
12 - 40 40 +1 D 13 - 0/0 HL x x o Pursuit property
Shoryuken LP 130
[70]
200
[100]
3 14 14
+
10
40 -17 D 20 - 30/40 HL x x o 1~2f invincible, 3~4f cannot be thrown, 3~16f lower body invincibility
Shoryuken MP 140
[70]
200
[100]
3 14 25
+
18
59 -36 D 20 - 30/40 HL x x o 1~4f invincible, 5~16f lower body invincibility
Shoryuken HP 160
[70]
200
[100]
3 14 28
+
18
62 -39 D 20 - 30/40 HL x x o 1~4f invincible, 5~16f lower body invincibility
Shoryuken EX 80
+
60
100
+
100
3 2
+
12
30
+
18
64 -39 D 20 - 0/0 HL x x o 1~16f invincible, 2nd hit TBA 1st hit cancellable
Hurricane Kick LK 100 200 11 2
(6)
2
12
+
5
37 -6 D 20 - 30/30 HL x x x 7~20f TBA Armor break
Hurricane Kick MK/HK 110 200 12 2
(6)
2
(6)
2
(6)
2
(6)
2
18
+
3
66 -2 D 20 - 30/30 HL x x x 7~45f TBA Armor break
Hurricane Kick EX 40x5 50x5 11 1
(3)
1
(3)
1
(3)
1
(3)
1
18
+
3
- -1 D 20 - 0/0 HL x x x 6~27f TBA Forces stand, Pursuit property, Armor break
Hurricane Kick LK
(air)
70 100 9 2x3 10 - - D 20 10/40 HL - - - -
Hurricane Kick MK
(air)
80 100 9 2x3 10 - - D 20 10/40 HL - - - -
Hurricane Kick HK
(air)
90 100 9 2x3 10 - - D 20 10/40 HL - - - -
Hurricane Kick EX
(air)
40x5 50x5 7 1x5 4 - - D 20 0 HL - - - Pursuit property
Super Combo 50x4
+
100
0 1
+
2
- 51 52 +11 D 20 0 HL - - - 1f invincible, Pursuit property
Ultra Combo 45x7
+
83
0 1
+
10
- 119 120 -25 D 20 0 HL - - - 1~9f TBA invincible, Pursuit property
A/D A/D Ed Ed Gd c c
Move Dmg Stun st la ed tt Gd Ht Gd Ht Eg HL c e s Notes