A/D A/D Ed Ed Gd c c
Move Dmg Stun st la ed tt Gd Ht Gd Ht Eg HL c e s Notes
Close LP 30 50 4 2 5 10 +4 +7 10 13 20 HL o o o -
Close MP 60 100 6 3 18 26 -7 -2 13 18 40 HL x o o -
Close HP 90 150 6 3 19 27 -4 +1 17 22 60 HL x o o Forces stand
Close LK 30 50 6 2 7 14 +2 +5 10 13 20 HL o o o -
Close MK 70 100 8 3 12 22 -1 +7 13 21 40 HL x o o Forces stand
Close HK 110 200 8 3 21 31 -6 -2 17 21 60 HL x o o -
Far LP 20 50 4 2 5 10 +4 +7 10 13 20 HL o o o -
Far MP 70 100 7 5 5 16 +4 +7 13 16 40 HL x x o -
Far HP 100 200 11 3 16 29 -1 +3 17 21 60 HL x x x -
Far LK 40 50 4 3 7 13 +1 +4 10 13 20 HL x x x -
Far MK 80 100 7 3 13 22 -2 +1 13 16 40 HL x x x -
Far HK 130 200 12 3 21 35 -6 -2 17 21 60 HL x x x -
crouch LP 30 50 3 3 6 11 +2 +5 10 13 20 HL o o o -
crouchMP 70 100 5 5 9 18 0 +3 13 16 40 HL x o o -
crouch HP 100 200 5 4 23 31 -9 -4 17 22 60 HL x o o Forces stand
crouch LK 20 50 3 4 7 13 0 +3 10 13 20 L o o o Low attack
crouch MK 70 100 4 4 14 21 -4 -1 13 16 40 L x o o Low attack
crouch HK 110 200 8 3 21 31 -6 D 17 - 60 L x x x Low attack, cannot fast recover
Jump up LP 50 50 7 9 - - - - 8 11 20 H - - - -
Jump up MP 80 100 5 4 - - - - 11 15 40 H - - - -
Jump up HP 100 200 7 4 - - - - 15 18 60 H - - - -
Jump up LK 40 50 7 10 - - - - 8 11 20 H - - - -
Jump up MK 80 100 6 7 - - - - 11 15 40 H - - - -
Jump up HK 100 200 6 2 - - - - 15 18 60 H - - - -
Jump forward LP 40 50 7 8 - - - - 8 11 20 H - - - -
Jump forward MP 70 100 5 6 - - - - 11 15 40 H - - - -
Jump forward HP 100 200 5 4 - - - - 15 18 60 H - - - -
Jump forward LK 50 50 5 7 - - - - 8 11 20 H - - - -
Jump forward MK 80 100 6 4 - - - - 11 15 40 H - - - -
Jump forward HK 100 200 5 7 - - - - 15 18 60 H - - - -
f
+
MK
80 100 15 2 17 33 -5 -2 13 16 40 H x x x Mid attack
f
+
MK
60 100 11 5 11 26 -2 +1 13 16 40 HL x x x -
f
+
HK
120 150 23 2 20 44 -4 -1 17 20 60 H x x x Mid attack, TBA
Target Combo 1 30 50 6 3 24 - -9 -4 17 22 30 HL x o o Forces stand
Focus Attack LVL 1 60 100 22 2 42 65 -28 -28 15 15 20 HL - - - -
Focus attack LVL 2 90 150 18
+
12
2 42 73 -22 D 21 - 40 HL - - - -
Focus attack LVL 3 150 200 68 2 42 111 D D - - 60 - - - - -
Forward Throw 120 80 3 2 20 24 - D - - 40 0.9 - - - Throw range 0.9
Back throw 130 80 3 2 20 24 - D - - 40 0.9 - - - Throw range 0.9
Hadoken 60 100 14 - 47 47 -7 -3 18 22 10/20 HL x x o -
Hadoken EX 50
+
40
50
+
50
14 - 44 44 -1 +2 13 16 0/0 HL x x o Pursuit property
Shoryuken LP 120
[80]
200
[100]
4 11 17
+
9
40 -16 D 20 - 30/40 HL x x o 1~3f invincible, 4~6f cannot be thrown
Shoryuken MP 80
+
80
100
+
100
4 3
+
11
25
+
9
51 -24 D 20 24
+
-
30/30
+
16
HL x x o 1~6f invincible, 7~17f lower body invincibility, Pursuit property, 1st hit cancellable
Shoryuken HP 70
+
40
+
30
100
+
50
+
50
3 2
+
2
+
12
30
+
9
57 -30 D 20 24
+
-
+
-
30/30
+
10
+
10
HL x x o 1~4f invincible, 5~6f cannot be thrown, 5~18 lower body invincibility, Pursuit property, 1st-2nd hit cancellable, TBA
Shoryuken EX 80
+
60
+
50
+
50
100
+
50x3
5 2
+
2
+
3
+
7
45
+
9
72 -40 D 20 - 0/0 HL x x o 1~11f invincible, 12-18f lower body invincibility, Pursuit property, 1st-2nd hit cancellable
Hurricane Kick LK 50
+
40
+
40
50x3 6 1
(4)
2
(6)
2
12
+
8
40 -9 -5 20 24 20/20
+
10
+
10
HL x x o 7~20f TBA 1st hit forces stand, Pursuit property, 1st hit cancellable, Armor break
Hurricane Kick MK 60
+
40x3
50x4 6 2
(5)
2
(5)
1
(5)
2
(5)
2
14
+
9
64 -4 0 20 24 20/20
+
10x3
HL x x o 8~41f TBA 1st hit forces stand, Pursuit property, 1st hit cancellable, Armor break
Hurricane Kick HK 80
+
40x4
50x5 6 2
(6)
1
(5)
1
(5)
1
(5)
1
(5)
1
(5)
2
(4)
2
12
+
12
74 -5 -1 20 24 20/20
+
10x4
x x o 9~50f TBA 1st hit forces stand, Pursuit property, 1st hit cancellable, Armor break
Hurricane Kick EX 50
+
40x4
50x5 6 2
(4)
1
(3)
1
(4)
1
(3)
1
(4)
1
(4)
1
(3)
1
9
+
14
61 -3 +1 20 24 0/0 HL x x o 8~38f TBA 1st hit forces stand, Pursuit property, 1st hit cancellable, Armor break
Hurricane Kick LK
(air)
50 50 8 2x4 10 - - - 15 18 10/30 HL x x x Pursuit property
Hurricane Kick MK
(air)
60 50 7 1x5 10 - - - 15 18 10/30 HL x x x Pursuit property
Hurricane Kick HK
(air)
70 50 7 1x5 10 - - - 15 18 10/30 HL x x x Pursuit property
Hurricane Kick EX
(air)
40 50 6 1x6
+
2
4 - - - 15 18 0/0 H x x x Pursuit property
Super Combo LP 50x4
+
100x2
0 1
+
1
2
+
1
+
8
(20)
1
+
3
+
7
31
+
12
87 -29 D 20 - 0/0 HL x x x 1~3 invincible, 4TBA Pursuit property
Super Combo MP/HP 50x4
+
100x2
0 1
+
2
2
+
1
+
8
(20)
1
+
3
+
7
 ??? 86 -29 D 20 - 0/0 HL x x x 1~4 invincible, 5TBA Pursuit property
Ultra Combo 60
+
29x7
+
30x8
+
45
0 1
+
9
2
+
2
+
5x7
+
1
32
+
50
131 - D 27
+
16x9
- 0/0 HL x x x 1~11 invincible, Pursuit property, Armor break
A/D A/D Ed Ed Gd c c
Move Dmg Stun st la ed tt Gd Ht Gd Ht Eg HL c e s Notes